Difference between revisions of "Text Tips"
From FM Plugin Wikipedia
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This page is about editing text passed from FileMaker to your plugin. | This page is about editing text passed from FileMaker to your plugin. | ||
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| + | ==Compare dataVect Text Value== | ||
| + | I have found the following function useful for easy compare of a dataVect against a pre-defined text field. | ||
| + | |||
| + | bool DataVectCompare(const fmx::DataVect& dataVect, long index, char * compare ) | ||
| + | //takes the passed DataVect and compares it against the fixed string passed, returns TRUE is they are the same. (Not case sensitive) | ||
| + | // eg. DataVectCompare(dataVect, 0, "something") returns TRUE is dataVect.AtAsText(0) == "something" | ||
| + | { | ||
| + | fmx::TextAutoPtr dv; | ||
| + | dv->SetText( dataVect.AtAsText(index) ); // get the contents of the specified parameter. | ||
| + | dv->Lowercase(); // and convert to all 'lowercase' for checking. | ||
| + | |||
| + | fmx::TextAutoPtr cs; | ||
| + | cs->Assign(compare); // take the passed 'Compare' string | ||
| + | cs->Lowercase(); // and convert to all Lowercase for checking. | ||
| + | |||
| + | return ( *dv == *cs ); | ||
| + | |||
| + | } // DataVectCompare | ||
| + | |||
| + | |||
| + | Then, in any script where you want to compare the text passed by the user, you can include... | ||
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| + | if ( DataVectCompare(dataVect,0, "Text") ) | ||
| + | { | ||
| + | // Do something only if first parameter (index = 0) passed is equal to 'Text' | ||
| + | } | ||
Revision as of 23:08, 11 July 2007
Contents |
This page is about editing text passed from FileMaker to your plugin.
Compare dataVect Text Value
I have found the following function useful for easy compare of a dataVect against a pre-defined text field.
bool DataVectCompare(const fmx::DataVect& dataVect, long index, char * compare )
//takes the passed DataVect and compares it against the fixed string passed, returns TRUE is they are the same. (Not case sensitive)
// eg. DataVectCompare(dataVect, 0, "something") returns TRUE is dataVect.AtAsText(0) == "something"
{
fmx::TextAutoPtr dv;
dv->SetText( dataVect.AtAsText(index) ); // get the contents of the specified parameter.
dv->Lowercase(); // and convert to all 'lowercase' for checking.
fmx::TextAutoPtr cs;
cs->Assign(compare); // take the passed 'Compare' string
cs->Lowercase(); // and convert to all Lowercase for checking.
return ( *dv == *cs );
} // DataVectCompare
Then, in any script where you want to compare the text passed by the user, you can include...
if ( DataVectCompare(dataVect,0, "Text") )
{
// Do something only if first parameter (index = 0) passed is equal to 'Text'
}