Difference between revisions of "Plugin Setup"
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===Adding Version Info to Windows Plugin=== | ===Adding Version Info to Windows Plugin=== | ||
By default, the FM 7 API doesn't add the 'Version' information to the compiled plugin on windows. You can include this by copying from the FM5.5 API the Version Info [[Adding Windows Version Info]] | By default, the FM 7 API doesn't add the 'Version' information to the compiled plugin on windows. You can include this by copying from the FM5.5 API the Version Info [[Adding Windows Version Info]] | ||
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Revision as of 21:09, 11 July 2007
This page is about configuring XCode (Mac) or Visual C++ (Windows) so that it will compile plugins for FileMaker.
Taking either the FileMaker Plugin example, or one of the sample templates provided by other plugin developers and getting it to compile so that it will load in FileMaker Client.
Initial Configuration
Changes to make to compile the plugin and make any other initial setup changes.
Microsoft Visual C++
When attempting to compile the plugin on Windows using Microsoft Visual C++ Studio, I found I needed to download and install VS SDK for Windows.
This can be downloaded for free from www.microsoft.com
Adding Version Info to Windows Plugin
By default, the FM 7 API doesn't add the 'Version' information to the compiled plugin on windows. You can include this by copying from the FM5.5 API the Version Info Adding Windows Version Info