Difference between revisions of "Mac OS X"
(→Step Two : Install Xcode 3) |
(→Step Two : Install Xcode 3) |
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*Do not install "System Tools" or "Unix Development" package of Xcode3. | *Do not install "System Tools" or "Unix Development" package of Xcode3. | ||
*We need to install "Mac OS X 10.4 SDK" | *We need to install "Mac OS X 10.4 SDK" | ||
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Make sure you select to install into the "Xcode3" folder you created above. | Make sure you select to install into the "Xcode3" folder you created above. |
Revision as of 23:55, 20 August 2011
OS X Lion
Mac OS X Lion no longer supports legacy PowerPC applications via Rosetta. In addition, Xcode 4 no longer uses the GCC compiler. At this time, the FileMaker Plugin API requires us to use the GCC 4.0 compiler.
XCode 4
The following link explains how to install Xcode 4 with the GCC 4.0 compiler, which is necessary to compile FileMaker Plugins.
Step One : Uninstall existing
If you already have Xcode installed, then uninstall it.
sudo <Xcode>/Library/uninstall-devtools --mode=all
...
Note : It may be necessary to restart your computer after this step before proceeding
Step Two : Install Xcode 3
Create a folder 'Xcode3' at the top level of your boot drive. This is where we will install Xcode 3 to (and not the default /Developer location)
To install Xcode 3, Mount the Xcode 3.2.x DMG and then enter the following into 'Terminal' :
export COMMAND_LINE_INSTALL=1 open “/Volumes/Xcode and iOS SDK/Xcode and iOS SDK.mpkg”
Important:
- Do not install "System Tools" or "Unix Development" package of Xcode3.
- We need to install "Mac OS X 10.4 SDK"
Make sure you select to install into the "Xcode3" folder you created above.
Step Three : Install Xcode 4
Install 'Xcode 4' as normal. You 10.4 sdk support to XCode