Plugin Setup

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Revision as of 23:47, 10 July 2007 by 192.168.168.6 (talk)

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This page is about configuring XCode (Mac) or Visual C++ (Windows) so that it will compile plugins for FileMaker.


Taking either the FileMaker Plugin example, or one of the sample templates provided by other plugin developers and getting it to compile so that it will load in FileMaker Client.


Initial Configuration

Microsoft Visual C++

When attempting to compile the plugin on Windows using Microsoft Visual C++ Studio, I found I needed to download and install VS SDK for Windows.

This can be downloaded for free from www.microsoft.com


Adding Version Info to Windows Plugin

Add the following lines into the FMPluginExample.rc file on windows.


1 VERSIONINFO
FILEVERSION 1,0,1,0
PRODUCTVERSION 5,5,3,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x20L
FILEOS 0x4L
FILETYPE 0x1L
FILESUBTYPE 0x0L
BEGIN
   BLOCK "StringFileInfo"
   BEGIN
       BLOCK "040904e4"
       BEGIN
           VALUE "CompanyName", "IDMA.\0"
           VALUE "FileDescription", "IDMA Plug-in\0"
           VALUE "FileVersion", "1.01 14/07/07\0"
           VALUE "InternalName", "IDMA_Plugin\0"
           VALUE "LegalCopyright", "© IDMA, 2007\0"
           VALUE "OriginalFilename", "IDMA_Plugin.fmx\0"
           VALUE "ProductName", "IDMA Plugin\0"
           VALUE "ProductVersion", "1.01 14/07/2007\0"
           VALUE "SpecialBuild", "<20050714>\0"
       END
   END
   BLOCK "VarFileInfo"
   BEGIN
       VALUE "Translation", 0x409, 1252
   END
END